Creative AI
In response to a visit from Prof. Hannu Toivonen to our university and before the official start of his International Francqui Professor Chair (main host VUB), Leuven.AI proudly presents its first Creative AI event. Featuring keynotes on computational creativity, humor and poetry generation, and human-machine collaboration.
Praktische info:
Creative Computers – An Oxymoron? - Hannu Toivonen
Computer programs are used to generate texts, images, music, designs, solutions to problems, and so on. It is arguable, however, if and when the programs are creative or not. In this talk, I will discuss the creativity of computer programs themselves. Drawing from the field of computational creativity, I provide conceptual tools for the analysis of different aspects of creativity in computer programs. A key insight is that creativity, as a complex phenomenon, needs to be analyzed from different viewpoints – and with creativity.
An Exploration of the Creative Capabilities of Large Language Models - Tim Van de Cruys
Today's Large Language Models are often said to exhibit a certain degree of creativity. However, this claim stands in stark contrast to the way these models are trained. Contemporary language models are strictly task-oriented: a neural network is trained on a vast amount of data, with its parameters optimized to produce the most plausible output based on that training data. In this sense, the model merely imitates human language use, leaving little room for genuine creativity. A simple prompt to write a poem—without any creative input from the user—will typically result in something dull and clichéd. Even if the training data contain a large number of poems, the model's primary objective remains to reproduce that data as faithfully as possible, which is counterintuitive to our idea of creativity. Paradoxically, if we want to elicit a degree of creativity from a language model, we need to impose constraints on its output. By limiting the model's possibilities, we encourage it to search for new ways to express itself. In this talk, we will explore how carefully designed constraints can steer large language models towards more creative outcomes, and we will discuss practical strategies to encourage such constrained creativity.
Evaluating Humor Generation in an Improvisational Comedy Setting - Thomas Winters
While computational humor generation has long been considered a challenging task, recent large language models have significantly improved the quality of generated jokes. Evaluating humor quality is difficult, as the exact quality is subjective and dependent on the delivery. Another disparity in evaluation standards between human and computer-generated humor is the difference in writing time between the two. In this study, we evaluate the quality of humor generated by GPT-4 with human-written jokes in an improvisational comedy setting in Dutch in a live performance setting on national TV. We compared the ratings of audience members for the human-written and AI-generated improvised jokes for the same audience suggestion and delivered by the same comedian. We found that humor generated by the AI and the human comedians was about equal, which human-written jokes only performing slightly better. Interestingly, AI jokes received more "best joke" votes, suggesting that AI can create standout humorous content. These results imply that current language models can effectively generate relatively high-quality humor, closely rivaling human comedians when put in an improvisational context.
Flat coloring of comics is predictable and boring, machines could easily do it! - Marnix Verduyn
Autonomous comic book generation remains a distant and unattainable goal for algorithms today. Fortunately so—being a comic book artist is the most enjoyable profession in the world, and we wouldnʼt want to hand it over to machines so easily. The reason lies in the fact that generative models still suffer greatly from a lack of control and consistency. However, the craft of making comics is not always thrilling. Flat coloring, for instance, is a crucial yet monotonous step in large comic series, where artists systematically apply base colors to defined areas in a black-and-white drawing, without adding shading or texture. Itʼs a repetitive task that, at first glance, seems ideal for automation, allowing AI to assist artists while keeping creative control in human hands. At its core, it is a segmentation task, but one that operates on datasets that are often small and bear no resemblance to the photographic images traditionally used to train classical segmentation algorithms.
Lesgevers / sprekers
Tim Van de Cruys
Tim Van de Cruys is als hoofddocent verbonden aan de Onderzoekseenheid Taalkunde van de Faculteit Letteren (KU Leuven). Hij verricht onderzoek op het domein van de natuurlijketaalverwerking, met bijzondere aandacht voor het modelleren van betekenis en creatieve taalgeneratie.
Thomas Winters
Thomas Winters is een postdoctoraal onderzoeker die werkt aan creatieve artificiële intelligentie onder supervisie van prof. dr. Luc De Raedt bij de onderzoeksgroep DTAI van het departement computerwetenschappen van de KU Leuven en het instituut Leuven.AI.
Marnix Verduyn
Marnix Verduyn, beter bekend als Nix, heeft een fascinerende reis achter de rug. Hij begon als ingenieur elektrotechniek, afgestudeerd aan de KU Leuven met een master thesis over cellulaire neurale netwerken. Toch liet hij zijn stabiele baan bij een telecombedrijf achter zich om zijn ware passie te volgen: het creëren van strips. Nix werd bekend met 'Kinky & Cosy', een krantenstrip en tekenfilmserie die opvallen door hun unieke visuele stijl en absurde humor. Zijn werk heeft niet alleen een breed publiek bereikt via toonaangevende kranten en tv-zenders, zijn stripalbums hebben ook internationaal succes geboekt, met uitgaven in meerdere talen. In 2006 ontving Nix de prijs voor beste humoralbum op het stripfestival van Angoulême.
Nix’ talent voor humor beperkt zich niet tot strips; hij ontwierp ook een interactieve tentoonstelling in een scheepscontainer waarmee hij doorheen Europa reisde. Tien jaar lang deelde hij zijn kennis als gastdocent aan de Luca School of Arts in Brussel. Onlangs keerde hij terug naar de academische wereld om zich opnieuw te verdiepen in Kunstmatige Intelligentie. Als doctoraatsstudent onderzoekt hij hoe creatieve AI kan bijdragen aan het proces van stripverhaalcreatie, een perfecte combinatie van zijn technische achtergrond en artistieke passie.
Hannu Toivonen
Prof. dr. ir. Hannu Toivonen is an AI researcher and Professor of Computer Science at the University of Helsinki. He holds the International Francqui Professor Chair 2025.
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