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Ivan De Boi

Ivan De Boi graduated in 2001 as an Electronics engineer and started a career in industry before becoming a lecturer and research coordinator at the Karel de Grote Hogeschool. His main teaching topics were Unity3D game engine, AR/VR and machine learning. He did his PhD at InViLab, the industrial vision group of the University of Antwerp. His thesis is titled "Gaussian processes for 3D measurements". Currently he is a postdoctoral researcher. His work focusses on Gaussian processes for the calibration of non-conventional cameras. His interests are probabilistic numerics and how to intertwine them with 3D line geometry.

Expertise:

  • Probabilistic machine learning
  • Bayesian statistics
  • Gaussian processes
  • Latent variable models

Toepassingsgebied/sector

  • Computerwetenschappen & IT
  • Industrie & logistiek

Organisatie(s)