Filip Vandeputte
Multimedia and motion & interaction designer
After graduating from St. Lukas University of Applied Graphic Arts in 1985, he has built a versatile career as a graphic and multimedia designer, illustrator, and teacher since 1986. As a freelancer and then as the managing director of the graphic design agency Triumviraat (1993–2003) and later Abcismultimedia (from 2003), he developed into an expert in branding and communication campaigns for professional federations, government agencies, and organizations in the social and cultural sectors.
His work is characterized by a strong focus on multimedia: the interplay between analog and digital state-of-the-art technologies in installations, events, and communication concepts that focus on immersive experiences. Today, he focuses specifically on the integration of digital technologies and gesture-based interfaces, using tools such as TouchDesigner and generative AI.
In addition to his design practice, he has been active in higher education for decades. He taught design courses within Multimedia & Communication Technology and Applied ICT at Idea & Innovation Management at Erasmus University of Applied Sciences. He is currently a Professor of Practice in Motion & Interaction Design at PXL-MAD. He also worked as a researcher at PHL, including for the Knosos ERDF project on complex data visualization and interfaces for relational knowledge databases at VUB. At PXL-MAD, he focused on artistically authentic work with generative AI image creation.
The driving force in his work as a graphic designer is always high-quality and clear communication. His concepts start from tradition but simultaneously embrace today's multimedia tools and explore new materials, multidisciplinary insights, and technologies of the future. As a musician, guitarist, and jazz enthusiast, he finds inspiration in rhythm, improvisation, and collaboration.
My expertise
I have been working for two years now, until September 2026, on an educational innovation project: Imagination and Ingenuity: The Interplay Between Artistic and Artificial Intelligence in Image Creation.
What are the competencies relevant for an art student in the age of AI? How do you remain artistically authentic?
For my research, I use various tools: Gen-AI capabilities within Adobe Creative Cloud, ComfiUI, Krea.AI, Klingai, Midjourney, Open Art, Runway, Kittl, and Weavy.
What are the competencies relevant for an art student in the age of AI? How do you remain artistically authentic?
For my research, I use various tools: Gen-AI capabilities within Adobe Creative Cloud, ComfiUI, Krea.AI, Klingai, Midjourney, Open Art, Runway, Kittl, and Weavy.
Domain/sector
- Communications, Media & Telecom
- Higher Education & Research
- Art, Culture & Social Sciences